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Games

Downloadable C64 game files are either .D64 disk images or .PRG (C64 native executable) files. These can either be transferred onto the real C64 with a program such as Star Commander or run on a C64 emulator such as CCS64 or VICE.

Hessian main character sprite

Hessian

This is a game currently being worked on. It will be strongly similar to the Metal Warrior games, ie. a sideview, multidirectionally scrolling, story-driven action / adventure game.

Technical details:

  • 50Hz screen update with NTSC compatibility
  • 8-directional scrolling, unique color per char
  • Sprite multiplexing + realtime sprite depacking to enable detailed animations
  • NinjaTracker V2.03 music
  • Fastloader with support for a variety of disk drives (1541/1581/FD/HD/IDE64)
  • Exomizer2 compression
  • Story:

    In a dystopian and poisoned future not very far from now, an organization called the Skeptics conducts unauthorized investigations into possible end-of-the-world scenarios. Up to now they have had to remain skeptical, but that might soon change. The protagonist, known by his nickname Hessian, is also a member of this group. He joined to keep himself occupied (and therefore retain at least some of his sanity) after being discharged from the military due to psychological reasons -- possibly a result of seeing things he was never supposed to see, an experimental procedure meant to wipe them away, or both.

    Google Code work repository
    Work-in-progress page



    Advanced Action Movie Simulator screenshot

    Advanced Action Movie Simulator
    Released in 2001 for C64 Crap Game Compo 2001
    Compatibility: PAL/NTSC

    Programming, graphics and music by Cadaver

    You take the role of a true action movie hero in this ultimate blasphemy of the multilevel movie license game genre. 4 challenging and crappy levels await you: Car Chase Scene, Gunfight Scene, Romance Scene and Hand-to-hand Combat Scene. Play at own risk.

    Download game (PRG) Download source code



    BOFH:Servers Under Siege screenshot

    BOFH:Servers Under Siege
    Released in 2002
    Compatibility: PAL/NTSC

    Programming, graphics and sound effects by Cadaver
    Music by Yehar
    Pucrunch compressor by Pasi 'Albert' Ojala
    Original PC game by Cadaver, Yehar, Kalle Niemitalo & Tuomas Mäkelä

    As the Bastard Operator, you arrive late at work to find the building full of insane paramilitary activists who don't care of human hostages but have taken all servers, workstations & printers hostage instead and set up bombs at network equipment closets. Of course, this can't be tolerated, so the logical course of action is to combat the activists single-handedly.

    BOFH is a C64 conversion of the overhead view tactical shoot'em-up first written on PC in the year 2000, featuring 360 degrees movement, many different weapons and a 7-floor building (based on real location!) to explore.

    Download game (D64) Download source code



    Escape From New York screenshot

    Escape From New York
    Released in 1999 for C64 Crap Game Compo 1999
    Compatibility: PAL/NTSC

    Programming, graphics and music conversion by Cadaver
    Original music by John Carpenter & Alan Howarth

    You control Snake Plissken, the true antihero, in his suicide mission to rescue the President of United States who has crashlanded into the "impossible to get out" prison that New York is in the future!

    This game is a sidescrolling shoot'em up game, a bit in the spirit of Cobra, but with even more extreme bugs introduced on purpose.

    NOTE: This game is intended as a tribute, like the many Escape From New York / Escape From L.A. fan WWW pages but if anyone thinks this is a copyright infringement please let us know and we'll remove the game immediately.

    Download game (PRG) Download source code



    Metal Warrior screenshot

    Metal Warrior V1.6
    Originally released in 1999, improved during 1999-2012
    Compatibility: PAL/NTSC, selectable fastloader

    Programming, graphics, music and sound effects by Cadaver
    Drivecoding info from Ninja, Doc Bacardi & MagerValp
    Exomizer by Zagon

    A game set in the violent & polluted near future. The story starts with novice metal guitarist Ian setting out to find who killed his musician friend, but something larger awaits to be discovered...

    This is a 8-way scrolling side-view action/adventure. Features many different weapons, enemies, people to talk with, shops to buy equipment from, cutscenes telling the story, full music & sound effects etc.

    V1.6 adds new fastloader, which improves loading speed and also supports IDE64.

    Download game (D64) Download source code



    Metal Warrior 2 screenshot

    Metal Warrior 2 V1.5
    Originally released in 1999, improved during 2000-2012
    Compatibility: PAL/NTSC, selectable fastloader

    Programming, graphics, music and sound effects by Cadaver
    Drivecoding info from Ninja, Doc Bacardi & MagerValp
    Exomizer by Zagon

    The sequel contains more detailed graphics, longer game, an experience level system (similar to Castlevania II) and a password feature. To avoid spoiling the game series, nothing is said of the plotline. To get the full story, it is preferable to play these games in sequential order, starting from the first!

    V1.5 adds new fastloader, which improves loading speed and also supports IDE64.

    Download game (D64) Download source code



    Metal Warrior 3 screenshot

    Metal Warrior 3 V1.4
    Originally released in 2001, improved during 2001-2012 Compatibility: PAL/NTSC, selectable fastloader

    Programming, graphics and sound effects by Cadaver
    Music by Aeuk, Amanojaku, Cadaver, Crow, Hybrido, Neomancia, Necrotum, Temuz, Warlord
    Drivecoding info from Ninja, Doc Bacardi & MagerValp
    Exomizer by Zagon

    The second sequel, with smooth 8-way scrolling, colorful background graphics, multiple characters to play as, more RPG features (characters have 3 different stats), larger playing area, time of day-effect (day becomes evening, then night).

    V1.4 adds new fastloader, which improves loading speed and also supports IDE64.

    Download game (D64) Download source code



    MW4 screenshot

    Metal Warrior 4 - Agents of Metal V1.2
    Originally released in 2003, improved during 2004-2012
    Compatibility: PAL/NTSC, selectable fastloader

    Agent concept by Cadaver & Malekith
    Programming, graphics and sound effects by Cadaver
    Music by Aeuk, Ansgaros, Barfington, Cadaver, Cage, Crow, Desperado, Malekith, Neomancia, Tarantula, Warlord
    Drivecoding info from Ninja, Doc Bacardi & MagerValp
    Exomizer by Zagon

    The fourth and final part of Metal Warrior series. Ian, the protagonist of the first game thought he had wielded a Gun for the last time, but after an otherworldly encounter he is compelled to become an Agent to hunt for the hidden truths..

    V1.2 adds new fastloader, which improves loading speed and also supports IDE64, uses difficulty scaling from the GBA version, and brings back the classic MW1-3 mutant enemy.

    Download game (D64, 2 sides)
    Download game (Individual files for harddisk installation)
    Download manual (Word & text formats)

    Download V1.2 source code

    MW4:Agents Of Metal preview screenshot

    Metal Warrior 4 - Dojo Preview V2
    Released in 2002
    Compatibility: PAL/NTSC, optional fastload & REU/SuperRAM buffering

    Agent concept by Cadaver & Malekith
    Programming, graphics and music by Cadaver
    SuperRAM programming by Ninja
    Exomizer by Zagon

    This is an updated preview containing a stand-alone Dojo level (happens 10 years before the actual events of MW4). Note: the game has gone through some changes and the preview is no longer accurately representative of it..

    Download preview (D64) Download source code



    Metal Warrior Amiga screenshot

    Metal Warrior Amiga V1.1
    Originally written in 1993, improved and released in 2004
    Compatibility: Kickstart 1.2+, 512KB minimum memory

    Programming, graphics, music and sound effects by Cadaver
    Thanks to Xeron for OS-compatibility hints

    Like its C64 counterpart, the game is set in the violent future. Ian, the hessian Avenger, sets out to exact revenge on those who attacked his band, and to uncover any larger conspiracies...

    A multidirectionally scrolling action adventure. Released finally over 10 years after original completion, with some modifications (improved OS-compatibility, partially rewritten text, dead-end situations removed). Still, it's quite a weird and immature game so play at your own risk!

    Download game (ADF) Download source code



    Metal Warrior 4 GBA screenshot

    Metal Warrior 4 GBA V1.3
    Originally released in 2006, improved during 2007-2012
    Compatibility: Flashcart with at least 32kB SRAM save

    Agent concept by Cadaver & Malekith
    Programming, graphics and sound effects by Cadaver
    Music by Aeuk, Ansgaros, Barfington, Cadaver, Cage, Crow, Desperado, Malekith, Neomancia, Tarantula, Warlord

    This is a GBA conversion of Metal Warrior 4. It is in some ways improved, some graphics for instance, and loads data during gameplay in near zero time, but has smaller screen size compared to C64.

    V1.3 tweaks game balance and brings back the classic MW1-3 mutant enemy.

    Technical note: the GBA side engine runs just 6502 CPU & SID emulation and has "API hooks" for graphics / loading / interrupt related functions, so it is not actually emulating a C64 enviroment.

    Download game (GBA rom) Download source code



    BOFH PC screenshot

    BOFH:Servers Under Siege PC V1.62
    Originally released in 2000, improved during 2000-2007

    Programming by Cadaver, Yehar & Kalle Niemitalo
    Graphics by Cadaver & Yehar
    Music by Yehar & Tuomas Mäkelä

    This is the original PC version of BOFH:Servers under Siege. It uses now the SDL library for crossplatform compatibility. Precompiled binary is for win32 systems only, but source code is included.

    V1.62 fixes mission load/save in the editor.

    Download game